This
Master Class will demonstrate both practical tools and ideas for
creating custom character rigs and animation using Autodesk's
MotionBuilder software. Our intended audience is current Motion Builder
users of the beginning to intermediate level, as well as riggers and
animators whom are new to Motion Builder. Our topics will include the
rigging and keyframe animation of characters as well as special
animation procedures often needed in production of both motion capture
and keyframed projects.
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